Sahar Shemesh
About
Playground
CV
Hey, I'm Sahar!
Multidisciplinary designer and visual thinker. Currently designing product experiences and collectible systems. I enjoy exploring ideas and turning them into simple, engaging products people connect with. I value thoughtful work and open-minded collaboration.
Fugglers @ PMI Toys
2026
Designed licensed Fuggler collectibles from concept to production, including product design, rarity systems and retail-ready presentations.
PRODUCT DESIGN
PACKAGING
COLLECTIBLES
LICENSED IP



Universal Fast & Furious @ PMI Toys
2026
Designed a collectible capsule series celebrating the 25th anniversary of Fast & Furious, from product concept to retail packaging.
LICENSED IP
3D
PRODUCT DESIGN
PACKAGING



Universal KouKou Love @ PMI Toys
2026
Created the design language and packaging ecosystem for DreamWorks’ KouKou, from product concepts to retail-ready materials.
LICENSED IP
CONCEPT DESIGN
3D
PACKAGING










FreeFire @ PMI Toys
2025
Developed the visual language and product ecosystem for Free Fire, spanning collectibles, packaging and retail marketing assets.
VISUAL LANGUAGE
PRODUCT DESIGN
PACKAGING
COLLECTIBLES




Bloom @ Shenkar - Graduation Project
2024
Developed a mobile game that transforms everyday household objects into puzzles through the eyes of a lonely houseplant.
GAME DESIGN
3D ART
UNITY
UX/UI



Playground Stuff...
Some old things, blasts from the past, side projects, archive and more.

YONOT
2024
Three pigeons, one city, and absolutely no dignity. A short animated series about urban chaos.

The Adventures of Elias
2024
A pixel-art RPG where an iguana explores ancient Athens, guided by none other than Socrates.

Sinwar, Run
2023
An endless runner through Gaza’s tunnels. Dodge obstacles, collect cash, and keep moving.
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Designed & developed by Sahar Shemesh © 2026
Built with curiosity, countless iterations & lots of coffee.